3.0.3 patch notes
Qualdrin » Devlog
Lots of small changes that should make a large impact.
Bug fixes
- When editing controls, pressing more than one key at a time doesn't break anything.
- C-Ships won't change direction mid-flight anymore.
Design changes
- You can reset your keyboard controls to their default.
- You can cancel editing controls.
- When enemies and bosses are destroyed by one of your blocks, the amount of points you earned appears.
- You can pause the game by pressing the Escape button on your keyboard. From there you can exit back to the main menu or resume playing.
- Improved art of the HUD firing cooldown bar.
- Tweaked art of the HUD lives icon.
Known bugs
- When your blocks overlap each other, they prematurely trigger the double points flag.
- High scores are not properly sorted.
- Edit/View Controls doesn't explain how to pause the game. (Usability bug)
- When editing controls, you can set the same key for multiple controls.
- Text for the gamepad controls doesn't display properly.
- Can't use the Tab key to switch between game control types. (Usability bug)
Qualdrin
Meet the literal space shooter. Your ship shoots "space" (i.e. blocks) enemies can collide into but so can you!
Status | Canceled |
Author | Gerald |
Genre | Shooter |
Tags | 2D, 8-Bit, Aliens, Arcade, Retro, Space, space-shooter, Sprites |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- 4.0 patch notesJul 27, 2019
- 3.2 patch notesMar 25, 2019
- 3.1 patch notesAug 01, 2018
- 3.0.10 patch notesJun 18, 2018
- 3.0.9 patch notesMay 23, 2018
- 3.0.8 patch notesApr 23, 2018
- 3.0.7 patch notesApr 12, 2018
- 3.0.6 patch notesMar 22, 2018
- 3.0.5 patch notesFeb 16, 2018
- 3.0.4 patch notesFeb 09, 2018
Leave a comment
Log in with itch.io to leave a comment.