Comments

Log in with itch.io to leave a comment.

(+1)

A couple thoughts :

- The game's premise is really creative and thought-provoking. 

- There's no offline version, so hitting Esc also causes the game to go out of fullscreen mode.

- The game would've actually been more controller-friendly, if it didn't have any controller recognition at all. The controller support that's included does embrace an Xbox plug-and-play model. However, the Gamepad keybinder that's provided is not nearly as flexible as what you get with profilers like JoyToKey. Even in Keyboard Only mode, Buttons 1 and 10 still have controls imposed on them, so I think the game is too in love with the plug-and-play model.

Likewise, it's not true that the main menu *has* to be navigated with a keyboard, since you can put keyboard and mouse movements on controllers, with profilers.

Thanks for playing and sharing your feedback. I'm glad you enjoyed the premise.

I should be able to fix the Esc issue by changing the game to launch in fullscreen. (An offline mode for the game is something I'll still look into.)

I've heard of JoyToKey. I didn't realize it would have some weird interactions. I'll look more into it when I can find my Xbox controller 😅

If you DM me, we can go over details, without them appearing here.